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Hard Surface Modeling - Part 4 torrent |
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| Info hash: |
92749E66CE3D1F077C62F4B04311C563DAD2CCD1 |
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udp://tracker.zer0day.to:1337/announce
udp://tracker.leechers-paradise.org:6969/announce
udp://coppersurfer.tk:6969/announce
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| Torrent language: |
English |
| Total Size: |
1.40 GB |
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| Torrent added: | 2017-01-01 00:00:00 |
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Torrent Description
This training covers the process of building a highly detailed sci-fi power module and it's surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.
This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.
The training is broken into 4 parts. You can read the details of each part after the break.
NOTE: This is training does not cover UV mapping and texturing of the scene
Content Details - 7 Video Chapters (with Audio)
Duration - 120 mins
lesson plan
modeling the base armour
starting with the environment. Building the cable box.
modeling the platform
building and simulating the cables
adding the top lighting structure
modeling a chair and a computer
exporting and rendering in Octane Standalone. (chapter will be updated in a few weeks)
http://www.rohandalvi.net/advmodeling
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