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The Complete LibGDX Game Course Using Java [2018, ENG] torrent


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Download The Complete LibGDX Game Course Using Java [2018, ENG] torrent




Torrent Description
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Программирование (видеоуроки)

The Complete LibGDX Game Course Using Java

Год выпуска: 2018
Сайт производителя: Udemy.com
Автор: Awesome Tuts
Продолжительность: 20 ч 42 мин
Тип раздаваемого материала: Видеоурок
Язык: Английский
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 30fps 353kbps
Аудио: AAC 48000Hz stereo 189kbps

Описание: Learn How To Plan, Design, And Create Your Games Using LibGDX Java's Game Development Framework

*** This Is The Only LibGDX Course That Teaches How To Make Complete Games From Scratch On Udemy!!! ***
The course is completely project based, and we are going to create full featured games from scratch using LibGDX framework.
We will start with simple things so you will be comfortable if you are using LibGdx for the first time.
You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question).
Oh and all the students taking the course will also be there to help you!
All project files will be included and you are free to use them for anything that you like, personal or commercial use!

Lets take a look at the games that we are going to create inside of this course:
We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds.
Besides of creating our gameplay we are going to create menus, implement background music, and much much more.
The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no,
I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), and many other features that you will see inside of the course.

Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using LibGDX or any other game engine.
If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!
What Is Your Risk By Taking This Course?
Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!
Enroll Now!! You Will Not Be Disappointed!!
[spoiler="To whom is this course"]
• Complete Beginners
• Anyone Who Wants To Learn Game Development
[/spoiler]
[spoiler="What you will learn"]
√ Use Java To Solve Complicated Programming Problems
√ Understand OOP Concepts
√ Undersand How LibGDX Works
√ Understand How Box2D Works
√ Create Menus In LibGDX
√ Play Music In Your Game
√ Animate Sprites
√ Use LibGDX Actions To Program Advanced Game Behavior
√ Create A Character Select System
√ Understand How Physics Engines Work Under The Hub
√ Save Data Using LibGDX Preferences
√ Save Data Using Encryption
[/spoiler]
[spoiler="Requirements"]
• Android Studio(We Will Download It In Lecture 2)
[/spoiler]
[spoiler="Содержание (6 разделов • 92 лекции)"]
1. Introduction (1 лекция • 7 мин)
1. Intro (06:48)

2. Introduction To Java (13 лекций • 2 ч 58 мин)
1. Downloading Java JDK And Android Studio (01:42)
2. Creating Our First Project (09:54)
3. Предпросмотр (14:21)
4. Operations With Variables (11:46)
5. Methods(Functions) (17:18)
6. Conditionals (19:52)
7. Loops (11:41)
8. Arrays (18:46)
9. Classes (20:58)
10. Data Encapsulation (12:59)
11. Inheritance (20:33)
12. Interfaces (08:59)
13. Array Lists (09:37)

3. Introduction To LibGDX (10 лекций • 2 ч 40 мин)
1. Downloading LibGDX And Creating Our First Project (12:08)
2. LibGDX Main Components (17:31)
3. Helpers, Static Variables And Moving The Player (20:23)
4. Creating New Scenes Using The Screen Interface (20:14)
5. Extending The Sprite Class (11:30)
6. The Physics System (17:53)
7. Creating The World And Making The Player Move (11:23)
8. Drawing The Bodies On The Screen And Pixels Per Meter Ratio (15:28)
9. Moving The Player (17:00)

4. Jack The Giant (45 лекций • 10 ч 2 мин)
1. Detecting Collision (16:46)
2. Jack The Giant Game Preview (02:45)
3. Importing Assets For Jack The Giant (15:24)
4. GameInfo Class (06:28)
5. Creating And Drawing Our Backgrounds (15:47)
6. Main Camera And Gameviewport (11:37)
7. Check If Backgrounds Are Out Of Bounds (12:34)
8. Cloud Class (20:43)
9. Debug Renderer And Debug Camera (13:20)
10. Clouds Controller (13:41)
11. Positioning And Drawing The Clouds (12:28)
12. Randomizing The X axis of the clouds (10:53)
13. Creating And Arranging New Clouds (22:42)
14. The Player Class (20:16)
15. Solution To The Cloud Body Position Problem (06:46)
16. Moving The Player (06:58)
17. LibGDX Texture Packer (13:16)
18. Animating The Player (24:53)
19. Main Menu (09:25)
20. Creating Main Menu Buttons (19:46)
21. Adding Listeners To Our Buttons (07:25)
22. Highscore Menu (06:39)
23. Highscore Buttons (23:45)
24. Options Menu (05:57)
25. Options Menu Buttons (21:50)
26. UI Hud (29:45)
27. Pause Panel (10:51)
28. Fixing Players Position (04:18)
29. Collectables (10:04)
30. Positioning Collectable Items (09:01)
31. Sensors, Filters and Colliding With The Collectable Items (14:26)
32. Removing Collectable Items (09:58)
33. Spawning Collectable Items In Our Game (15:15)
34. Removing Off Screen Collectables (05:21)
35. Singleton Patern (13:13)
36. Game Manager (25:03)
37. Player Out Of Bounds (12:16)
38. Players Score (05:38)
39. Player Died Method (13:05)
40. Actions (14:56)
41. End Score Panel (12:28)
42. Saving Data (26:08)
43. Displaying Highscore And Changing The Difficulties (12:36)
44. Setting The Speed Based On The Difficulty (06:56)
45. Playing Music (16:35)
46. Running The Game On An Android Device (09:07)

5. Flappy Bird (22 лекции • 4 ч 54 мин)
1. Flappy Bird Game Preview (02:07)
2. Importing Assets And Organizing The Project (09:59)
3. Game Info Class (05:18)
4. Creating Our Backgrounds (13:54)
5. Moving Our Backgrounds (11:38)
6. Drawing And Moving Grounds (11:56)
7. Bird Class (21:09)
8. Bird Flap (08:14)
9. Ground Body (13:28)
10. Pipes Class (28:34)
11. Moving The Pipes (08:42)
12. Creating Multiple Pipes And Moving Them (19:22)
13. Score Body (18:19)
14. Detecting Collision (15:04)
15. Check For First Touch And Score System (17:45)
16. Creating Our Buttons (10:42)
17. Main Menu (17:34)
18. Change Bird Method (19:42)
19. Packing Bird Animation Images (10:35)
20. Animating The Birds (10:05)
21. Saving Data (05:16)
22. Showing Highscore (14:20)

6. Bonus Section - If You Are Serious About Your Game Development Career (1 лекция • 1 мин)
1. Read This If You Are Serious About Becoming A Pro Game Developer (00:30)
[/spoiler]
[spoiler="Скриншоты"]

[/spoiler]

Download The Complete LibGDX Game Course Using Java [2018, ENG] torrent


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