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Game Dev Kickstart: LibGDX & Java [2023, ENG] torrent


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Torrent added:2023-04-13 09:41:00

Download Game Dev Kickstart: LibGDX & Java [2023, ENG] torrent




Torrent Description
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Программирование (видеоуроки)

Game Dev Kickstart: LibGDX & Java

Год выпуска: 04/2023
Сайт производителя: Udemy.com
Автор: Brandon Grant
Продолжительность: 09:48:01
Тип раздаваемого материала: Видеоурок
Язык: Английский
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 30fps 1880kbps
Аудио: AAC 48000Hz stereo 128kbps

Описание: Create a Fully Functional Multi-Platform 2D Video Game for FREE Using LibGDX and Java!

Do you want to learn how to create amazing video games for FREE with LibGDX?
I'm Brandon and I'm going to help you master LibGDX by creating a complete and fully functional cross-platform 2D video game.
LibGDX is a free and open-source game development framework. Game development frameworks are collections of libraries and tools that provide building blocks that developers can use to create their own games, and are more lightweight and flexible than game engines, like Unity 3D, Unreal Engine, and Godot.
LibGDX also provides cross-platform deployment, meaning that a game created with LibGDX can be run on multiple platforms, including Windows, Mac, Linux, Android, iOS, and web browsers.

(NOTE: This course requires at least a basic knowledge of the Java programming language. I'm currently in the process of adding a short Java crash course to this course, but until then, please be aware that you will need to know some Java in order to get the most out of this course. Taking a short 2-3 hour Java course on YouTube should be more than enough.)

The Game Dev Kickstart course is very comprehensive and is full of extremely valuable information for creating incredible 2D games using LibGDX. We'll begin by installing the JDK (Java Development Kit) and the IntelliJ IDEA IDE, which we'll be using to write the code for our game. After that, we'll jump right into learning all about LibGDX by creating a complete 2D fighting game called Stick Figure Showdown.
[spoiler="Among the dozens of topics we will be covering throughout the course, we'll learn how to:"]
• draw images to the screen and animate them
• manage assets (images, audio, etc.) using an asset manager
• work with cameras and viewports for full control over how our game appears on different screen resolutions
• handle keyboard and touch input from the player
• generate fonts using the Freetype extension
• display a HUD (Heads-Up Display)
• create and use texture atlases for enhanced performance
• add text and clickable buttons to the screen
• add sound and music to our game
• add AI (Artificial Intelligence) for the opponent fighter
• create and switch between various types of screens (main menu, settings, etc.)
• use Scene2D for more efficient UI (User Interface) layout
• allow the player to change and save various settings of the game (difficulty, fullscreen mode, etc.)
• EXTRA: add Android functionality to our game!
[/spoiler]
You'll also get access to all of the resources and code for the projects in this course!

So what are you waiting for? Join now and let's start developing games today!
[spoiler="To whom is this course"]
• Beginner game developers
• Anyone who wants to master LibGDX for 2D game development
• Anyone who wants to learn how to create a complete 2D game
[/spoiler]
[spoiler="What you will learn"]
√ Create stunning cross-platform 2D games with LibGDX and Java
√ Learn best practices for using LibGDX
√ Handle keyboard and touch input from the player
√ Create a games with multi-screen functionality
√ Create a fully functional game from the ground up
√ Render and animate game characters
√ Add sounds and music to a game
[/spoiler]
[spoiler="Requirements"]
• Access to a computer with Windows, Mac, or Linux
• Basic knowledge of Java (for now)
• (Optional) Access to an Android device
[/spoiler]
[spoiler="Содержание"]
1. Introduction (1 лекция • 2 мин)
1. Course Introduction (01:53)

2. The JDK & lntelliJ IDEA (4 лекции • 12 мин)
1. Install the JDK (Java Development Kit) (02:40)
2. Install IntelliJ IDEA (06:11)
3. Set a Java Home Environment Variable (02:53)
4. Java Crash Course Coming Soon! (00:38)

3. LibGDX (3 лекции • 16 мин)
1. What Is LibGDX? (01:28)
2. Setting Up LibGDX (03:50)
3. LibGDX Basics (10:51)

4. Stick Figure Showdown (36 лекций • 8 ч 8 мин)
1. Create & Import the Project (02:53)
2. Import & Manage the Assets (11:34)
3. Create the Game Screen (08:02)
4. Window Size, Cameras & World Units (10:29)
5. Viewports (10:26)
6. Create the Fighter Class (16:48)
7. Draw & Animate the Fighters (14:49)
8. Update the Fighters' Facing (05:30)
9. Handle Keyboard Input (13:13)
10. Define the Ring Bounds (07:34)
11. Attacking & Blocking (08:10)
12. Getting Hit (17:54)
13. Generate the Fonts (06:44)
14. HUD (Heads-Up Display) 1: Wins/Loss Ratio and Difficulty Text (11:46)
15. HUD (Heads-Up Display) 2: Fighter Healthbars (20:15)
16. Set Up the Rounds (15:14)
17. Improve the Round Timer (04:44)
18. Handle Touch Input (08:54)
19. Texture Filters (06:33)
20. Texture Atlases & Packing Textures (07:48)
21. Game Over (16:46)
22. Pausing the Game (12:41)
23. Add Sounds & Music (22:37)
24. Add Opponent AI (31:38)
25. Blood 1: Blood Splatters (21:17)
26. Blood 2: Blood Pools (16:10)
27. Main Menu Screen 1: Set Up the Widgets (18:49)
28. Main Menu Screen 2: Draw the Widgets (23:00)
29. Clicking the Buttons (10:44)
30. Changing the Fighters (16:42)
31. Manage the Settings (15:57)
32. Settings Screen 1: Set Up the Widgets (21:29)
33. Settings Screen 2: Draw the Widgets (21:55)
34. Changing the Settings (17:22)
35. Create the Loading Screen (11:21)
36. Conclusion (00:37)

5. EXTRA: Adding Android Functionality (9 лекций • 1 ч 9 мин)
1. Install the Android SDK (02:57)
2. Create & Import a New Project (05:08)
3. Running LibGDX on Android (07:15)
4. Transfer the Code (03:15)
5. Fix the Audio (09:22)
6. Change the Settings Screen (03:53)
7. Fighter Controls 1: Set Up & Draw the Sprites (15:14)
8. Fighter Controls 2: Attacking & Blocking (06:54)
9. Fighter Controls 3: Joystick Movement (14:46)
[/spoiler]
[spoiler="Скриншоты"]

[/spoiler]

Download Game Dev Kickstart: LibGDX & Java [2023, ENG] torrent


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