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Blender 2.8 Game Character CreationГод выпуска: 2019
Производитель: Udemy
Сайт производителя:
https://www.udemy.com/course/blender-28-game-character-creation/Автор: Darrin Lile
Продолжительность: 09:06:53
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course we’ll create a game character using Blender 2.8, and we'll export it to Unity and configure it so we can control it in the game engine.
Beginning with the modeling, we’ll use Blender 2.8 to build all the individual pieces of a Lego character. And then you’ll learn how to UV map each of the parts, and then create an efficient, unified UV map of the entire character. We will use Blender’s texture painting tools to create the clothes of the character, and we’ll use the sculpt tools to create the high res details of the hair. You’ll then learn how to bake a normal map in Blender and apply the textures to the character model.
Next, we’ll work on rigging the character. We will begin with a single bone, and create the rig manually, so you can see how a character rig is built from the ground up. You’ll learn how to create a Foot Roll Rig and how to use Blender 2.8’s new process for creating Custom Shapes to control the character.
Once the rig is done, I’ll show you a cool technique, using Blender 2.8’s new Grease Pencil tools, to animate both a 2D drawn face and a 3D body at the same time. With this technique, we will create the character’s Idle, Run, and Jump animations, ready to be used in a game engine.
You will then learn how to export the character, animations, and textures out of Blender and bring them into the Unity game engine. And here you will learn how to set-up the character in the game and even how to retarget third-party animations onto our character, using Unity’s Humanoid Rig system.
Finally, we will write a simple C# script to incorporate our 2D and 3D animations, and get the character running around the level.
If you’ve ever wanted to create a game character, and are interested in getting up to speed in Blender 2.8, then this course is for you. So join me as we create a game character in Blender 2.8.
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01. Introduction
02. Modeling the Character
03. UV Mapping
04. Texture Painting and Sculpting
05. Rigging the Character
06. Animating the Character
07. Character Set-up in Unity
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Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1920x1080 30fps 384kbps
Аудио: AAC 48000Hz stereo 137kbps (aac lc, 48000 Hz)
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Доп. информация: Похожий курс этого же автора:
Blender 2.8 Character Creation