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Creating Stylized Game Weapons [2015, ENG] torrent


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Torrent language:  
Total Size: 1.61 GB
Number of files:
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Uploader:
jagdeep
Torrent added:2016-02-12 17:28:00

Download Creating Stylized Game Weapons [2015, ENG] torrent




Torrent Description
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » ZBrush

Creating Stylized Game Weapons

Год выпуска: 2015
Производитель: Uartsy
Сайт производителя: www.uartsy.com/course/creating-stylized-game-weapons
Продолжительность: 03:57:45
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: В этом курсе, Кайл Кражи и взломы проходит через его процесс и методы создания стилизованной буквы ядерным оружием для видео игр!
[hr]
In this course, Kyle Sarvas goes over his process and techniques on creating a stylized weapon for video games!

In this on-demand course, Kyle Sarvas will show you how to create visually impactful and dynamic stylized weapons for video-games. Using ZBrush, Maya and 3DCoat you learn the ins and outs of game asset production through multiple 3D editing platforms to stunning effect.

The 5 most important lessons:

[*]How to analyze concepts and plan out the creation of an asset
[*] Fundamental hard surface modeling techniques
[*] Various sculpting techniques in ZBrush such as Mesh Extraction and Mesh Clipping
[*] How to bake clean Normal maps and AO maps in XNormal
[*] An effective workflow for creating stylized hand-painted texture maps in 3DCoat
[*]
[spoiler="Содержание"]
Project 1 : Concept And Block In
Key Takeaways

Analyzing the Concept
Blocking out the Weapon in Maya
Importing the Low Poly Model into ZBrush and preparing the model for sculpting
Project 2 : Sculpting Forms
Key Takeaways

Sculpting the secondary forms of the concept in ZBrush
Sculpting exaggerated cracks, dings, cuts, etc.
Exporting the Decimated sculpt for retopology
Project 3 : Retopology And Baking
Key Takeaways

Refining the Low Polygon Model in Maya
Creating the UVs in Maya
Creating the Normal map in XNormal
Creating the AO map in XNormal
Setting up the Diffuse map in Photoshop by utilizing th e AO map from XNormal
Setting up the model in 3D Coat
Project 4 : Texturing And Rendering
Key Takeaways

Creating the final Diffuse map in 3D Coat
Creating the Specular map in Photoshop
Evaluating the asset in Marmoset
Finishing Touches
[/spoiler]
Файлы примеров: не предусмотрены
Формат видео: M4V
Видео: AVC, 936x720 (4:3), 30.000 fps, x264 core 142 r2479 dd79a61 ~510 Kbps avg, 0.025 bit/pixel
Аудио: 44.1 KHz, AAC LC, 2 ch, ~160 Kbps
[spoiler="Скриншоты"]





[/spoiler]

Download Creating Stylized Game Weapons [2015, ENG] torrent


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