Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » 3D-графика
The Structure of Blender - 3D Modeling & Animation[hr]
Год выпуска:
2012Производитель:
Riven PhoenixСайт производителя:
http://www.alienthink.com/Автор:
Riven Phoenix[hr]
Продолжительность:
15 часов+Тип раздаваемого материала:
ВидеоурокЯзык:
Английский[hr]
Описание:
Blender 3D character modeling and animation course with Riven Phoenix author of 'The Structure Of Man HD' figure drawing course.[spoiler="Содержание"]
001 - Modeling Human Figure Template
002 - Modeling your Character
003 - Low Game Topology Techniques
004 - UV Unwrapping
005 - Adding Rigify to Your Character
006 - Weight Painting
007 - Adding a Tail Rig to Rigify
008 - Adding a Tentacle Rig to Rigify
009 - Adding Eye Controllers to Rigify, Bone Shapes
010 - Adding Facial Expressions, Shape Keys, Drivers
011 - Sculpting Your Character
012 - Normal Maps, Ambient Occlusion
013 - Projection Painting, Texture Painting
014 - Vertex Painting, UV Unwrapping Eyes
015 - Your First Idle Animations, Action Editor
016 - NLA Editor
017 - Rendering, Video Sequence Editor, Game Engine
018 - Exporting to Unity 3D
019 - Node Editor Rendering, Cycles Render
020 - Animating Your First Walk Cycle
021 - Walk, Idle Animation to Blender Game Engine & Unity 3d
022 - Power of Animation Blending
023 - Animation Blending in Blender Game Engine & Unity 3d
024 - Give your Character a Weapon
025 - Add a Weapon Bone to Rigify for Cooler Animations
026 - Make your Character Carry a Weapon
027 - FINAL: Make your Character pickup a Weapon[/spoiler]
[hr]
Файлы примеров:
не предусмотреныФормат видео:
MP4Видео:
MPEG4 Video (H264) 1280x720 30fps ~900 KbpsАудио:
AAC 44100Hz stereo 1411kbps[hr]
[spoiler="Mediainfo"]
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[spoiler="Скриншоты"]





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Доп. информация:
Riven's journey in Art began early like many aspiring artists. Inspired by renaissance masters such as Michelangelo and Leonardo Da Vinci he developed a true love of drawing from one's mind in his younger years. As he was growing up in New York City his other major influences came from sequential artists such as Jack Kirby, Joe Kubert, Neal Adams, Todd McFarlane, Alex Ross and Jim lee. Realizing his passion for art was not going away his parents eventually saved up enough money to let him work through the Famous Artist Course. Later he moved to Stamford Connecticut where he attended the "Rippowam High School" for the gifted. This is where art students at an early age went through a very experimental curriculum named the 'cluster' program. This allowed Riven to concentrate on developing his drawing techniques even further. This was a one of a kind art high school in the 80's which has now been turned into an engineering school for the gifted. After graduating he went on to continue his art studies at the "School of Visual Arts" in New York City and also at the "Connecticut Institute of Art". After studying at several art schools in the United States he ended up becoming an art instructor and now has been teaching for over 20 years. He went on to create 'The Structure of Man HD' a 96 hour figure drawing course for the artist which became his most important work for the Artist community. The course is now used in over 68 countries and by leading entertainment studios. Riven also went on to further study game art and design at the Collin College in Texas. When Riven is not developing breakthrough Art Courses you can find him working on his iPhone Games. He also has a 12 year background in software development, 3D Modeling, Animation and has worked with fortune 500 companies such as Sony, NASA, HP, Samsung, Emerson and Metlife etc.[hr]