Find out what's new and improved in Maya 2016. Aaron F. Ross reviews
the features and enhancements that will benefit 3D artists the most,
such as the streamlined interface and color management system, the
redesigned Hypershade material editor, and the powerful and fun
sculpting tools. He'll also cover paint-free skinning with delta mesh
deformers and improvements to instance and dynamic systems like XGen
and Bifroest.
Topics include:
* Navigating menus and shelves
* Using the new transform tools
* Accelerating meshes and material loading
* Using the Game Exporter
* Adjusting color management settings
* Using Hypershade
* Working with the sculpting tools
* Editing UVs with the brush tools
* Animating with Bifroest and Nucleus
Procedure
=========
Extract with 7-Zip, mount/burn/extract iso file, watch videos