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Digital Tutors - Modeling Next-Gen Characters in Maya torrent |
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CBB2226DE20890F53B62713133A8DD99305FF108 |
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udp://tracker.coppersurfer.tk:6969/announce
udp://9.rarbg.me:2850/announce
udp://9.rarbg.to:2920/announce
udp://tracker.opentrackr.org:1337
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| Total Size: |
1.85 GB |
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| Torrent added: | 2008-04-29 04:17:06 |
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Torrent Description
Digital Tutors - Modeling Next-Gen Characters in Maya
Software - Maya 2008 and up Run Time - 5 hrs, 11 min
Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.
Popular highlights include: Blocking-in Form Primitive Modeling Adding Muscle Definition Modeling in Symmetry Working within Polygon Budgets Checking Silhouettes for Appeal Critiquing Models with Paint-overs Creating Efficient Geometry Reducing Model Resolution Manually Strategically Adding Detail Creating the Illusion of Detail Building to Reference Art Checking Models at Multiple Scales Creating Useful Topology Simplifying Shapes Working with Multiple Pieces Extruding Geometry to Add Detail Building Tubes and Pipes with Curves Combining Vertices with Merge Quickly Adding Geometry with Bridge Tool
As promised... Enjoy!
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